AI Insights · Timothy · July 2024
Top 5 Adventure Games on Android in Ecuador Q2 2024
Discover the performance of the top 5 adventure games on Android in Ecuador during Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 adventure games on Android in Ecuador exhibited varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look into each application's metrics.
Genshin Impact from COGNOSPHERE PTE. LTD. saw its weekly revenue peak at approximately $1.96K in late April, with a noticeable decline to around $489 by the end of May, before slightly recovering to $1.28K in late June. Downloads fluctuated, starting at 1.89K in early April, peaking at 2.31K in late April, and stabilizing around 1.91K by the end of June. Weekly active users remained relatively steady, peaking at 36.8K in late April and ending the quarter at 35.5K.
Solo Leveling:Arise by Netmarble demonstrated a strong debut with 62.6K downloads in early May, which declined to 624 by the end of June. Revenue started at $1.65K in mid-May, gradually decreasing to $828 by late June. Weekly active users began at 60.7K in early May, peaking at 94.4K by mid-May, and ending the quarter at 80K.
The Seven Deadly Sins, also from Netmarble, had consistent but lower metrics. Revenue saw a peak of $1.03K in early April, dropping to $505 by the end of June. Downloads started at 979 in early April, decreasing to 341 by late June. Weekly active users started at 4.63K in early April, dipping to 3.56K by the end of June.
Wuthering Waves from HK KURO GAMES LIMITED, launched in mid-May, saw an initial download spike of 8.27K, dropping to 1.27K by late June. Revenue began at $427 in late May, peaking at $853 by mid-June. Weekly active users started at 7.84K in late May, ending at 5.34K in late June.
Avakin Life - 3D Virtual World from Lockwood Publishing Ltd. experienced stable metrics. Revenue remained around $200 per week, with a slight drop to $143 by late June. Downloads started at 998 in early April, peaking at 1.21K in early June, and ending at 862. Weekly active users were stable, starting at 6.67K in early April and ending at 5.90K by late June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.